Effects of Tablet-Based Augmented Reality on Anxiety, Fear, and Pain During Venipuncture in Children: A Randomized Controlled Trial
*Three-arm randomized controlled trial; Level 2 (OCEBM).
Citation
Özdemir EZ, Özkaya İN, Çiftçi R, Bektaş M. Effects of tablet-based augmented reality on anxiety, fear, and pain during venipuncture in children: a randomized controlled trial. BMC Pediatrics. 2026. doi:10.1186/s12887-026-07214-6Background
Needle procedures commonly cause distress in children, and drug-based pain control is often impractical for brief blood draws. Digital distraction may help, but evidence for tablet-based augmented reality during routine venipuncture remains limited.Patients
120 children aged 5–12 years undergoing routine venipuncture at one university hospital blood draw unit. Exclusions included baseline or acute pain, chronic or genetic disease, sensory or visual impairment, inability to sit, analgesic need, and refusal.Intervention
Tablet-based augmented reality during venipuncture: either fast, colorful, stimulating content or slower, calming content.Control
Usual care without structured distraction or topical anesthetic cream.Outcome
Anxiety: Children’s Anxiety Meter–State (0–10). Fear: Child Fear Scale (0–4). Pain: Wong–Baker Faces Pain Rating Scale (0–10). Children, parents, and nurses reported outcomes.Follow-up Period
Immediately before and after venipuncture.Results
| Outcome | Result |
|---|---|
| Anxiety | Both augmented reality groups had greater reductions than usual care across reporters. |
| Fear | Both augmented reality groups had greater reductions than usual care across reporters. |
| Pain | Both augmented reality groups had lower post-procedure pain than usual care across reporters. |
| Safety | No augmented reality-related adverse events were observed. |
Analyses were complete-case, not intention-to-treat: 5 randomized children were excluded after stopping the intervention. The control reflected local usual care but not optimized care with established distraction or topical anesthetic.
Limitations
Single-center trial with immediate follow-up only. Participants and families could not be fully blinded. Results may not apply to children with chronic illness, neurodevelopmental conditions, sensory impairments, concurrent pain, or to clinics already using topical anesthetic or structured distraction. Novelty effects with repeated use are unknown.Funding
No external funding; authors reported no conflicts.Clinical Application
Consider tablet-based augmented reality as an easy, low-risk distraction option for pediatric blood draws, especially where no structured distraction is currently used.Journal Club
Discussion questions and an EBM quiz for this paper. How to run a journal club →
Discussion question (1)
In this single-center randomized controlled trial, tablet-based augmented reality during pediatric venipuncture reduced post-procedure pain to mean scores below 1 vs around 5 with usual care; how valid and applicable are these results, and would they change your practice?
EBM quiz (1 question)
1. In this randomized controlled trial, the authors found a significant time × group interaction for anxiety and fear scores when comparing AR groups with usual care before and after venipuncture. What does a significant time × group interaction most directly suggest?
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